⌥ + Left-dragOrbit camera
⌘ + drag (object · Move arrows · centre puck)Duplicate & drag the copy — a multi-selection duplicates every selected object together
Gizmo: centre planetMove on the floor (grab the ring-and-ball at the centre, or drag the object)
Gizmo: face cubes (X / Y / Z)Scale one side (opposite face stays planted)
Gizmo: boxed corner cubeScale all (uniform)
Gizmo: base ring + ballRotate yaw (drag the ball on the ring; ⇧ snaps 5°)
Space + dragMove / pan camera (hand tool)
⌥ + Middle-dragPan camera
⌥ + Right-drag / ScrollDolly in & out
Drag objectPlace — always surface contact
⇧ while draggingLean / tilt (keeps contact)
V / R / SPlace / Rotate / Scale
GMove — free X / Y / Z, no snapping (drag the arrows)
R · rotate gizmoDrag a colored band to spin on that axis (X red · Y green · Z blue), or drag the centre to free-rotate; a multi-selection spins each object around its own centre
⇧ while rotatingSnap 5° steps
EscBack to Place
F / HFrame selected / Frame all
⌘DDuplicate in place (copies the whole multi-selection too)
⌘-clickAdd / remove an object from the selection (viewport or Scene Contents)
⇧-clickScene Contents: range-select from the last click (like Photoshop)
⌘G / ⌘⇧GGroup / Ungroup (any objects — cyc, stages, models, text, gobos…)
Scene Contents: drag a rowDrag an object out of a group, into another, or onto empty space to free it
Scene Contents: pick a childOpen a group / a model's parts (▸), select an item, and move it with the gizmo — it stays inside
⌘Z / ⌘⇧ZUndo / Redo (scene edits)
⌘⌥ZUndo the last camera move (orbit / pan / dolly / zoom)
CNew camera from view
LLock camera
1 – 9Switch cameras
AToggle the Animation panel
UCollapse the open library category
Numpad 0Open the Animation panel + play / pause
⌫Delete selected